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Fight Night Champion 2, What's Important?

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    #71
    i still play fight night champion, everybodys problem is that they wana throw jab, jab, jab, jab, jab no fighter can do that all night so they get tire like they should, also if u land less punches at a time they are harder then throwin punches in bunches by the 4th punch its not gona be effective n ur stamina will drain, u gotta punch with good timing n be smart, the game still needs a lot of improvement do, especially the judging lol

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      #72
      Any chance anybody knows a young george foreman unlock cade for ps3

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        #73
        I used to time straight rights as people came in with jabs, or step back and straight right with hooks. Used to get heaps of flash knockdowns with it. I usually play with speed over power but always ruined them the first 6-7 rounds then get KO'd in the 8th straight up.

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          #74
          Scrap one punch kos, their annoying I don't mind getting knocked down by one punch but ending the game with it sucks balls

          Also make the judging better I land more punches and still lose the fight

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            #75
            Originally posted by jamiegeorge91 View Post
            Scrap one punch kos, their annoying I don't mind getting knocked down by one punch but ending the game with it sucks balls

            Also make the judging better I land more punches and still lose the fight
            Why scrap a realistic aspect of boxing! One punch KO's should be something all boxers can do. EA producers need to push the realism not tone it down. Boxing is a sport and it should be treat as one in a game. This isn't Street Fighter or Tekken.

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              #76
              i actually like those one punch ko's that end a fight, because its so unpredictable...you never know if/when its gona happen, and if you happent to be losing the fight and get your opponent with this, its a blessing

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                #77
                When is there going to be another boxing game? If this group is working on the UFC game, it's probably going to be another 2 years...

                THQ needs to make a boxing game, or Visual Concepts (2k).

                It's too bad Boxer's Road 2 didn't have a CAB feature. That game would have been perfect if it did.

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                  #78
                  Originally posted by POETICDRINK2U View Post
                  Why scrap a realistic aspect of boxing! One punch KO's should be something all boxers can do. EA producers need to push the realism not tone it down. Boxing is a sport and it should be treat as one in a game. This isn't Street Fighter or Tekken.
                  yeah but they are so unrealistic in the game. more like "random punch KO's" is what they have. they need to have physics in the constact dpeartment to determine how hard a shot it, how early in the fight it is (getting caught cold) the persons chin etc. I hate how some bum gets lucky with a one punch knockout and sometimes its not even a hard shot.

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                    #79
                    I think one-punch knockouts are a good feature, but it's true that it should only happen on a perfect shot and shouldn't feel too random.

                    Getting knocked out by a Frazier left hook in a tiring fight? Fair enough. But getting knocked out by a Frazier straight right to the body in the first round? Ehh...

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                      #80
                      Hopefully they add realistic footwork because in Rd4 and Champion, the footwork was trash. Hell in round 3 you could actually stick and move without the magnet or glued feet effect!

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