The Rating Scale
Each fighter is ranked on the chart on a ten- point system. 5 is the standard rating, 5 represents the average heavyweight skill level in any given category. 10 points is considered a Superior rating, and 1 would be Non-existent. The rating for each fighter is determined by an examination of their skills when at their peak as a champion.
1- Non-Existent
2- Poor
3- Fair
4- Below Average
5 –Average
6- Above Average
7- Good/Solid
8- Very Good
9- Excellent
10-Superior/ the best or among the best.
1. POWER
Power is the great equalizer, and reflects how hard a fighter hits in relation to other heavyweights, and his ability in punching effectiveness. Again 5 is average, a 10 represents that the named fighter is one of the hardest punchers in division history. 9 represents an outstanding knockout puncher. 8 means he is capable of delivering a one punch knockout, though this may not be his bread and butter dependency. 7 is a good puncher but not a real knockout fighter. 6 is above average in power and so on.
2. PHYSICAL ATTRIBUTES
This category gives credence to a heavyweights overall size and encompasses height, reach and weight advantages. Unlike Power punching, footwork, defense and ring generalship this is not a skill category but merely a "measurement" of physical attributes.
3. HAND SPEED
Hand Speed is gauged by the speed with which a fighter lands from point A to point B. It is the ability to beat the opponent to the punch.
4. FOOTWORK
One doesn't have to be fleet-footed to rate highly in this category, but it does help. Footwork includes the ability to avoid punches by side stepping, sliding, and dancing out of harm's way. It also includes the ability to rush or spring forward and/or the ability cut the ring to maneuver an opponent to the ropes.
5. DEFENSE
A fighter’s defensive ability is defined as boxing skills used to avoid punches. Classic defense is the ability to slip punches with the movement of the head or bending at the waist, parry with the open glove (or closed glove), block jabs with the rear hand, block punches at the elbow, and properly hold ones hand so as not to be open for counters. Another part of defense is “defensive tactics”, such as clinching, smothering, and the use of the crouch or the bob and weave to change ones target level, and turning sideways to offer less of a target.
6. DURABILITY
This category rates the fighter’s ability to take a punch and absorb punishment, and recover from a knockdown. How well can a fighter take a punch without being kayoed, how well can he take a punch without going down, and how well can he fight when hurt? All must be considered when rating the champions in this category. Some heavyweights have "glass jaws" and are easily kayoed, while others were knocked down easily but were much harder to knock out. A fighter who has been knocked out cannot receive a 10 (unless way past his prime).
7. HEART
A fighter displays Heart when he shows that he has the WILL to win when the chips are down. It comprises the qualities of guts, courage, and determination against all odds of winning a fight.
8. KILLER INSTINCT
A fighter with a Killer Instinct will finish off an opponent when he is hurt. Whether this is accomplished by one well placed blow or a through a combination of punches. Killer Instinct is the thirst for blood, knowing your opponent is ready to go and taking him out. This is an important category and should not be taken lightly. A good finisher with killer instinct can keep an opponent from getting back into a fight.
9. ENDURANCE
A fighters stamina and endurance is a critical factor in determining how he can maintain his effectiveness over the course of a scheduled boxing match. A fighter that retains his knockout punch to the last round should score higher than one who tires easily. A fighter who is a proven 15 round fighter should score better than one who was known to tire in 12 rounds.
10. RING GENERALSHIP
Ring Generalship is a broad category that includes a fighter’s command of the action in the squared ring. The ability to dictate the tempo of a fight. The ability to outbox boxers, and out punch punchers. It includes the ability of a fighter to lull his opponent into fighting his kind of tactical fight. Ring Strategy and Tactics are keys to this category.
Vitaly Klitschko
Power 8
Physical attributes 10
Hand speed 7
Footwork 6
Defense 5
Durability 8
Heart 6
Killer instinct 8
Endurance 7
Ring generalship 8
Total points 74
Wlad Klitschko
Power 9
Physical attributes 10
Hand speed 8
Footwork 7
Defense 5
Durability 5
Heart 5
Killer instinct 9
Endurance 8
Ring generalship 9
Total points 75
Each fighter is ranked on the chart on a ten- point system. 5 is the standard rating, 5 represents the average heavyweight skill level in any given category. 10 points is considered a Superior rating, and 1 would be Non-existent. The rating for each fighter is determined by an examination of their skills when at their peak as a champion.
1- Non-Existent
2- Poor
3- Fair
4- Below Average
5 –Average
6- Above Average
7- Good/Solid
8- Very Good
9- Excellent
10-Superior/ the best or among the best.
1. POWER
Power is the great equalizer, and reflects how hard a fighter hits in relation to other heavyweights, and his ability in punching effectiveness. Again 5 is average, a 10 represents that the named fighter is one of the hardest punchers in division history. 9 represents an outstanding knockout puncher. 8 means he is capable of delivering a one punch knockout, though this may not be his bread and butter dependency. 7 is a good puncher but not a real knockout fighter. 6 is above average in power and so on.
2. PHYSICAL ATTRIBUTES
This category gives credence to a heavyweights overall size and encompasses height, reach and weight advantages. Unlike Power punching, footwork, defense and ring generalship this is not a skill category but merely a "measurement" of physical attributes.
3. HAND SPEED
Hand Speed is gauged by the speed with which a fighter lands from point A to point B. It is the ability to beat the opponent to the punch.
4. FOOTWORK
One doesn't have to be fleet-footed to rate highly in this category, but it does help. Footwork includes the ability to avoid punches by side stepping, sliding, and dancing out of harm's way. It also includes the ability to rush or spring forward and/or the ability cut the ring to maneuver an opponent to the ropes.
5. DEFENSE
A fighter’s defensive ability is defined as boxing skills used to avoid punches. Classic defense is the ability to slip punches with the movement of the head or bending at the waist, parry with the open glove (or closed glove), block jabs with the rear hand, block punches at the elbow, and properly hold ones hand so as not to be open for counters. Another part of defense is “defensive tactics”, such as clinching, smothering, and the use of the crouch or the bob and weave to change ones target level, and turning sideways to offer less of a target.
6. DURABILITY
This category rates the fighter’s ability to take a punch and absorb punishment, and recover from a knockdown. How well can a fighter take a punch without being kayoed, how well can he take a punch without going down, and how well can he fight when hurt? All must be considered when rating the champions in this category. Some heavyweights have "glass jaws" and are easily kayoed, while others were knocked down easily but were much harder to knock out. A fighter who has been knocked out cannot receive a 10 (unless way past his prime).
7. HEART
A fighter displays Heart when he shows that he has the WILL to win when the chips are down. It comprises the qualities of guts, courage, and determination against all odds of winning a fight.
8. KILLER INSTINCT
A fighter with a Killer Instinct will finish off an opponent when he is hurt. Whether this is accomplished by one well placed blow or a through a combination of punches. Killer Instinct is the thirst for blood, knowing your opponent is ready to go and taking him out. This is an important category and should not be taken lightly. A good finisher with killer instinct can keep an opponent from getting back into a fight.
9. ENDURANCE
A fighters stamina and endurance is a critical factor in determining how he can maintain his effectiveness over the course of a scheduled boxing match. A fighter that retains his knockout punch to the last round should score higher than one who tires easily. A fighter who is a proven 15 round fighter should score better than one who was known to tire in 12 rounds.
10. RING GENERALSHIP
Ring Generalship is a broad category that includes a fighter’s command of the action in the squared ring. The ability to dictate the tempo of a fight. The ability to outbox boxers, and out punch punchers. It includes the ability of a fighter to lull his opponent into fighting his kind of tactical fight. Ring Strategy and Tactics are keys to this category.
Vitaly Klitschko
Power 8
Physical attributes 10
Hand speed 7
Footwork 6
Defense 5
Durability 8
Heart 6
Killer instinct 8
Endurance 7
Ring generalship 8
Total points 74
Wlad Klitschko
Power 9
Physical attributes 10
Hand speed 8
Footwork 7
Defense 5
Durability 5
Heart 5
Killer instinct 9
Endurance 8
Ring generalship 9
Total points 75
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