Originally posted by masterdirector
GPUs today are already topping out with todays games and thats with the kind of optimizations, coding, and patching advantages of a PC. The PS3's GPU is not much more than a top of the line NVIDIA PC based GPU.
The PS3's rendering limits will easily be hit before they use up a whole DVD9 cd's capacity.
Just because the media has huge capacity doesnt mean a better game the PS3 as big a power house as it is still has bottle necks. Optical media in particular have slow transfer rates, now if instead of making a 1 week long 5gig game you make a 1 week long 35gig+ long game u can expect there to be a serious amount of loading time . Ram surely cant accomodate that much space, and neither will the hard drive as that is also a systems bottleneck
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