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Boxers docs for fnc revised (must dl)

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    Boxers docs for fnc revised (must dl)

    Originally posted by cem_ea_id.PAPINOSIS
    Here is a list of docs that the Wishlist Mafia created. Must support this thread. These are the 1's I've finished so far. These docs are designed to be a representation of each boxers career as a full. Please feel free to check out the work we've put in. I felt that FNR4 was not a true reprentation of the boxers A.I.'s or boxer styles. And they had the nerve to claim that FNR4 to be a sim boxing game, well I believe that FNR4 was not sim at all.


    So Please EA. Tighten up on FNC to get the game to be as sim as possible. And please get the boxers styles done right this time around.
    Ali:
    Bowe:
    VK:
    Frazier:
    Foreman:
    Holmes:
    Lennox:
    Liston:
    Mercer:
    Ike:
    Holyfield:
    Rocky:
    RJJ:
    Valuev:
    Briggs:
    The Duke:
    TNT:
    Tua:
    T.Fields:
    Tyson:
    WK:
    Toney:
    Haye:
    Norton:
    Shavers:


    I'll keep y'all updated with more boxer docs
    Last edited by POETICDRINK2U; 08-02-2010, 02:17 AM.

    #2
    a nice try, but itll be ignored.....and its frankly a bit weird how you guys are suggesting some rehashes of fnr3-fn4 stuff.....which i hope they dont do...

    you guys should just advise what features stay and which go.....and suggest new ones.....


    or show them gif images of different type of jabs, so that all fighters dont have the same ****ing pushed out jab.......(and same for all punches)



    whats the use of asking for attires???they already let you customise colors...and its the same producers as fn4, so i bet theyll keep that......you should just ask to be allowed to put stickers and text wherever on the trunks or at least in more places than currently, more font etc.......
    Last edited by -Hyperion-; 08-02-2010, 09:50 AM.

    Comment


      #3
      Originally posted by -Hyperion- View Post
      a nice try, but itll be ignored.....and its frankly a bit weird how you guys are suggesting some rehashes of fnr3-fn4 stuff.....which i hope they dont do...

      you guys should just advise what features stay and which go.....or show them gif images of different type of jabs, so that all fighters dont have the same ****ing pushed out jab.......(and same for all punches)



      whats the use of asking for attires???they already let you customise colors...and its the same producers as fn4, so i bet theyll keep that......you should just ask to be allowed to put stickers and text wherever on the trunks or at least in more places than currently...
      you guys should just advise what features stay and which go.....or show them gif images of different type of jabs, so that all fighters dont have the same ****ing pushed out jab.......(and same for all punches)
      We have made a list for things like these and it's very detailed. We have been on many forums to gather ideas.

      EA has a group of guys who work on different parts of the game. Just like them we have people who gathered information for different part of the game to be worked on.

      I have a group of guys called the "Wishlist Mafia". Some of us are gamers, former boxers, and we have an amateur boxing official who has a ton of knowledge about the sport beyong the amateurs.

      We have really been on our grind trying to get EA to listen to the fans request. We have reached out to alot of boxers who are willing to be in the next game. EA even asked and thanked us for a huge wishlist we sent them back in October.

      Comment


        #4
        Can you suggest more new fighters? Ward, Paul Williams and Martinez. Gamboa, Juanma, Canelo, and I take it we'll have to still DL a created Mayweather.

        Comment


          #5
          Originally posted by Ether View Post
          Can you suggest more new fighters? Ward, Paul Williams and Martinez. Gamboa, Juanma, Canelo, and I take it we'll have to still DL a created Mayweather.
          Fighter roosters are not actually controlled by the game developers as much as by the games budget and how much the individual fighters want. What sucks is that each fighter has the rights to his own entity and video game likeness unlike NBA, NFL or even the UFC which all control the rights to their athletes. So if a fighter is not in the next Fight Night it is not really something the developers can do about it.

          Comment


            #6
            theres 2 main things for me:

            the physical appearance of the boxers is still wack. They are too big and muscular and nobody pays attention too proportions.

            The crispness and speed of hooks and combinations is like jello. Punches need too be sharp like in FNR2.

            Punches need to do more damage too, spam needs to be eliminated and defense made key.

            Comment


              #7
              Originally posted by them_apples View Post
              theres 2 main things for me:

              the physical appearance of the boxers is still wack. They are too big and muscular and nobody pays attention too proportions.

              The crispness and speed of hooks and combinations is like jello. Punches need too be sharp like in FNR2.

              Punches need to do more damage too, spam needs to be eliminated and defense made key.
              I totally agree!

              Comment


                #8
                The biggest thing for me is actually combos. What I don't like is how a guy can throw illogical punching combinations with no penalty.

                For example a guy throws 4 lead rights in a row with them all having the same speed and power. So its the speed of a lead right hand x 4. But what boxer can do that with the same speed? He has to reload reposition and rebalance his body, it should take longer, even if its just a little a fraction, to throw a second lead right than it does the first. Same with hooks. Very very few people could throw multiple hooks all with equal speed.

                Combinations such as left hook body right hook body left hook head should be quicker than 3 consecutive hooks to the head. This would set a realistic penalty for those button mashers who constantly just click X or O.

                It would also reward creative alternating hand combo's.

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