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Final Fantasy XII
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Originally posted by Mech. View Posthahahaha
Well i never played 11,I only got to play this game a little bit so far.Is that really how the mmorpg played,you select an action and then run around till its your turn? Or am I missing something cause thats pointless as ****.I'll still play it of course,but Im not a fan of the battlesystem.
I was looking forward to Rogue galaxies too,but now i dont know with the real time battle stuff.
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FFXII's battle system is hit or miss. If you're into the traditional menu based system then you won't like this. It's an overhaul but for once I felt that this change was good. I mean you really have to be a complete idiot if you can't figure out the Gambit system and put a few of them together. See the Gambit system is a tweak for the AI. Want your healer to cast Cure if anyone's HP falls below 40%? Done. Want someone to auto Phoenix Down a fallen comrade? Done. You get about 20 Gambit slots and i'm not even halfway through the game and I basically just walk up to the enemies and my pre-set AI commands clean house. It takes a bit to figure out the Gambits b/c first of all you have to find em, and then arrange them, but it makes the game much easier. Considering this is real-time combat that helps a lot. Otherwise this already massive game would take forever to get through. Give it a chance it's not bad.
That said, as far as plot and chracterization go, this blows all other FF's off the map. The translation here is superb and so far all the characters are realistic mature people rather than foolish youngsters in grown up bodies. And in case you haven't heard the buzz, the voice acting in this game has set the new standard. The team in this game is more compelling because of the excellent voice work. Remember how annoying FFX was? Well the company learned it's lessons.
Overall I think it's the best one since VI(III in the US).
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