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Mass Effect 2 gets a 9.6 on IGN

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    #31
    Originally posted by Earl-Hickey View Post
    I have been playing the **** out of this game, i picked up Mass Effect 1 today, and after ME2 im going to play that as an evil character and then import and then have *** with subject zero.
    Subject Zero = Natalie Portman from V for Vendetta

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      #32
      Originally posted by Grand Champ View Post
      Subject Zero = Natalie Portman from V for Vendetta

      If they do DLC, they need to do more dialogue for the crew members, Subject Zero is an interesting Character.

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        #33
        I had the first one. I returned it to Gamestop the very next day.

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          #34
          Originally posted by VERSATILE2K10 View Post
          I had the first one. I returned it to Gamestop the very next day.
          The first one was flawed, but in the end, i thought it was worth playing

          the second one fixes pretty much all the flaws and really is a great game, you should at least rent it out and give it a try.

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            #35
            Originally posted by Earl-Hickey View Post
            If they do DLC, they need to do more dialogue for the crew members, Subject Zero is an interesting Character.
            No doubt, Zaeed is also an interesting one. Too bad you can't talk to him on the ship.. They do plan on making DLC's for ME2, wonder what they'll come up with. It seems pretty complete as of now..

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              #36
              Everytime I chat to Jacob I think Im talking to Shane Mosley

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                #37
                Originally posted by Grand Champ View Post
                No doubt, Zaeed is also an interesting one. Too bad you can't talk to him on the ship.. They do plan on making DLC's for ME2, wonder what they'll come up with. It seems pretty complete as of now..
                Is he the DLC one, i don't know what dlc they will do, but ill be happy with anything tbh

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                  #38
                  Great, great, great, great, game. It has its flaws, as do all games, but given the wide scope of the universe they created and improved upon it's deserving of a 10/10. Let's make something clear: that doesn't mean it's perfect. No game is perfect and no game will ever be perfect, but even with the flaws it is one of the best games I've ever played.

                  I could type a huge, gigantic post ranting and raving about difficulty, overpowered or underpowered abilities, etc... but there's only 1 thing that I want to ***** about on this post.

                  Romance. In Mass Effect 1, your options were simple and both were fine options. You had the hard woman in Ashley who was the hot piece of ass, loyal Alliance to the bone. Or Liara, the interesting species who before the game you knew little about so you'd persue her almost strictly out of curiosity. Both characters plot to get involved is interesting enough that neither choice is better than the other.

                  In Mass Effect 2 it's the complete opposite. While there are more romantic choices; the only one that makes sense is Tali. Miranda is a ***** for the entire game. Your characters have no meaningful, interesting interactions until she's like, "Hey, let's fuck." And then you're like, "Show me 'dem *******."

                  Jack is a pyscho ***** with no redeeming qualities. Ok, she was broken and abused and turned into a horrible human being. I'm not putting my **** inside that.

                  Which brings us to Tali. The only person who actually has a meaningful relationship with your character. I hated the character in Mass Effect 1 because she didn't have personality. All she was was an excuse to have the Quarian database to learn about their culture. She was just a book to read. In ME2 she is the overwhelmingly best choice in terms of legitimate relationship to the story.

                  It seems like I might be nitpicking about a strange thing, but character interaction is such a big part of western style rpgs given the walls of text involved and development of characters. When you have fucky-fucky options that don't really fit the character, it throws the rest of the surrounding area in the game off.

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                    #39
                    Originally posted by Dirt E Gomez View Post
                    Great, great, great, great, game. It has its flaws, as do all games, but given the wide scope of the universe they created and improved upon it's deserving of a 10/10. Let's make something clear: that doesn't mean it's perfect. No game is perfect and no game will ever be perfect, but even with the flaws it is one of the best games I've ever played.

                    I could type a huge, gigantic post ranting and raving about difficulty, overpowered or underpowered abilities, etc... but there's only 1 thing that I want to ***** about on this post.

                    Romance. In Mass Effect 1, your options were simple and both were fine options. You had the hard woman in Ashley who was the hot piece of ass, loyal Alliance to the bone. Or Liara, the interesting species who before the game you knew little about so you'd persue her almost strictly out of curiosity. Both characters plot to get involved is interesting enough that neither choice is better than the other.

                    In Mass Effect 2 it's the complete opposite. While there are more romantic choices; the only one that makes sense is Tali. Miranda is a ***** for the entire game. Your characters have no meaningful, interesting interactions until she's like, "Hey, let's fuck." And then you're like, "Show me 'dem *******."

                    Jack is a pyscho ***** with no redeeming qualities. Ok, she was broken and abused and turned into a horrible human being. I'm not putting my **** inside that.

                    Which brings us to Tali. The only person who actually has a meaningful relationship with your character. I hated the character in Mass Effect 1 because she didn't have personality. All she was was an excuse to have the Quarian database to learn about their culture. She was just a book to read. In ME2 she is the overwhelmingly best choice in terms of legitimate relationship to the story.

                    It seems like I might be nitpicking about a strange thing, but character interaction is such a big part of western style rpgs given the walls of text involved and development of characters. When you have fucky-fucky options that don't really fit the character, it throws the rest of the surrounding area in the game off.
                    Hahah, Dirt E is spot on with that..!!

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                      #40
                      I got this game a little while back. Haven't really had time to play it until today.

                      Games pretty sick man. I like it a lot better than the 1st.

                      I just hate how when playing Xbox 360, if you don't have a big ass HDTV it's real hard to read anything in games they make the texts so ***in small and unclear.

                      PS3 > Xbox360

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